472 results found
-
Osc command to pre-load a clip
I have experienced stuttering issues which is fixed by quickly going through all the cues - presumably this loads content in to memory before running them at normal pace. Ideally this would be done off screen so an osc cue could be sent to a layer or cell to load the clip into buffer without actually playing it on screen
3 votes -
Persistent Cells across dashboards
Some clips in cells I would like available in the same column/layer on every dashboard. Can the cell be marked as persistent to enable this? Ideally switching between dashboards would keep columns/clips playing
1 vote -
virtual 3D environment with simulated projector to practice shows/installations in.
Would be great to add a virtual space that you can import 3D objects in and setup your projection mapping in before doing the show for real.
7 votes -
Interaction with Mask
Possibility to have interaction with feather, scale, opacity etc...
2 votes -
BIGGER CLOCK
In dashboard version or in Timeline Version, i suggest to have the possibility to have a pop up windows showing the running time in a big size. During some shows it's really important to get an eye on it and actually it's really small .
4 votes -
TRT
There should be a total run time for video playback in the cue panel or above each clip in the Dashboard.
5 votes -
Osc command to start a Movie by name without knowing selectedLayer
I'd like an osc command that can target a clip by name across the whole grid, not limited to the currently selected Layer. Perhaps it should be limited to a Dashboard?
Something like /millumin/board/startMedia ["Movie.mov"] to start media named "Movie.mov" within a specific board
3 votes -
avoir la possibilité de pouvoir envoyer la fenêtre de preview en NDI
afin de pouvoir monitorer sur le reseau les cameras par exemple, verifier le signal et les CUES
3 votes -
Move all segments
Hold shift or alt while dragging a segment break to shift all following segments and keep their timings.
7 votes -
"Enter" exits text input
Pressing enter key should exit the Column info pop-up and exit naming box of a segment.
Often times I think it does and keep renaming the segment with multiple spaces as I try to play the timeline.
5 votes -
Self fade transition for bad loops
If i have a bad loop that 'snaps' or 'flashes' at its loop point, it would be great if the file auto faded back to itself. this is actually a feature of PVP2 that i always loved and would be great to have in Milli.
11 votes -
Hours Field / milliseconds in frames - Timeline Setup
It would be great to have an hours field on the timeline setup page rather than having to convert hours to minutes to get a long timeline. Particularly when I am chasing timecode and need to start at 18 hours in.
Could the milliseconds field also be converted to frames?
14 votes -
Move several column by a shift touch as the line layer can do ..
Move several column together as we can with the layer . T'en it will be easier to move a scene which contain several column ! Just simple , non ?
8 votes -
Constantly Updated Backup Machine
The "Collect Files" option is a really helpful tool to set up a backup machine quickly. But as soon as you make a tiny change like transition time, reorder files, add an effect, etc., the backup machine is no longer up to date. It would be great if a backup machine would constantly update itself via network, to always have two identical machines...
48 votes -
context based delete key
The delete key should not delete an entire layer track, it should delete the most recent selection, be it a clip inside a track or a piece of content in the library, or a keyframe on a timeline (possibly also control mapping).
Millumin is amazing and in general intuitive and easy to use, but I have found one major element that sticks out as being a continual source of confusion. When I hit the delete key it always deletes the currently active track layer. I see no reason that this would ever be someones intent.
9 votes -
Orbbec Astra support
support of the orbbtec Astra 3d Camera would be great
https://orbbec3d.com/product-astra/1 vote -
1 vote
-
ISF fx as adjustment layer
ISF effects dragged to timeline/dashboard work like after effects adjustment layers and process layers below them.
9 votes -
Custom Osc/midi output
As we can send some control via Osc out of Millumin (opacity, scale...) with the "API Feedback" option, it could be a great idea to send osc message with other parameters (Isf generator, effect...) with custom adress.
8 votes -
16bit dmx
16 bit dmx input for controlling layer position smoothly from a lighting console
9 votes
- Don't see your idea?