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Millumin's ideas !

Millumin's ideas !

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  1. Preparing for multiple exams at the same time can feel overwhelming, especially when deadlines are close and pressure keeps building. Many students struggle to stay organized and focused, often searching for quick solutions like online exam help to ease the burden. However, managing multiple subjects effectively requires smart planning, prioritization, and consistency. In this discussion, share your best strategies for handling heavy workloads, avoiding burnout, and staying productive throughout exam season. Let’s explore practical tips, time management techniques, and study habits that help reduce stress and eliminate the need to rely on shortcuts like do my exam.

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  2. Hello,

    I’d like to suggest a feature that could improve playback precision when working with OSC control.

    Currently, OSC commands allow triggering playback, but it would be very useful if OSC messages could also define explicit start and stop times (in/out points)

    For example something like this:
    /media/playSegment [startTime] [endTime]

    This would allow I believe for more precise cueing in live performances and installations, and reduce the need to duplicate media or create multiple trimmed versions of the same file.

    Thank you for your great work, and for considering this idea!

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  3. Allow Millumin to receive UDP commands over network. Useful for recalling other cues from systems such as Spyder X20, which has function keys to send UDP messages.

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  4. To have the time remaining on a video playback available to put on a separate output later.
    I often give the Showcaller a monitor with a multiviewer showing all vt inputs and camera inputs from a switcher like the blackmagic atem studio HD. I would like to have a separate output from the Mac to only show the time remaining on a video so the operator does not have to count down each video.

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  5. It would be helpful to be able to rename the individual audio I/O channels to be able to keep track of them in a complex setup.

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  6. Full timecode values should be shown in the interaction window to allow for proper alpha sort of the input column.

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  7. From the interactions page I would like to be able to send OSC back into millumin, triggered from timecode (or a keyboard press). Would also be great to be able to send Serial / TCP / UDP to external devices from interactions making it a great built in controller

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  8. I have seen a developer kit to enable HTML pages to be created to control millumin, but wondered if it was possble to recreate the millumin GUI on a webpage, served by millumin. I don't see this as a programming interface, but rather a monitoring / triggering page where you could see the current state of clip playback and start new clips. Having the canvas window on the HTTP page wouldn't be necessary.

    This would be useful for rehearsal/setup where the servers might be positioned off stage and you can't see the screen, and you could use an iPad or…

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  9. Add an ability to control "Masters" from the data track.
    In addition to "MIDI", "OSC", etc.. a new "System" mode could be added with all masters & maybe other internal program features.

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  10. I'd like to be able to right click on a timeline in the library and have the option to duplicate it.

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  11. It would be helpful to be able to select a thumbnail for a clip. This could either happen in the clip-inspector or by right clicking on the playback process next to the dashboard.

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  12. I love the Particle system, it reminds me of Emotion by Adrian M and Claire B. I would love to see this evolve. I have many ideas, here are a few.

    1. It would be really useful if we could import an OBJ for collisions. This would allow us to have particles interact with real-world objects.

    2. Import OBJ emitter, again allowing particles to interact with real-world objects.

    3. Emitter follow a path (like in AE) either over time or from interaction, allowing us to trace real-world objects.

    Thanks for the great feature

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  13. Hello,

    When I duplicate a board, I would like to keep all the Interactions linked to layers duplicated if I put those Interactions in an enabled whole project group.

    It's a way to build several options very quickly except if I have to recreate each interaction as it is actually.

    For example :

    I link a Midi fader to the scale of a layer

    I put the interaction in a Group "whole project" scoped and enable the Group.

    I duplicate the board

    In the Copy board, The Midi fader doesn't work. If I have 20 interactions in the board, I…

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