486 results found
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Effects also crossfade
Tried to put a white border on video pips over a wide background and discovered the borders don’t transition with the cue change. They wait until the end and snap off. Took them off because it looked weird. Want borders to respond to transitions the same as the content.
1 vote -
16bit screenshot
Hello Millumin team
Hope your doing well.
I was wondering if you could implement a 16bit rgba .png output to the screenshot option.
This way we could leverage the whole potential of the Millumin mapping tools and use them to create an UV map To use elsewhere.
Take care
A tantôt,
Jules1 vote -
RS 232
All our devices can be controlled in RS232 or 422 (beamer, monitor, switcher, router, player...) before any other protocol. A data track in RS is welcome.
3 votes -
Particles
I love the Particle system, it reminds me of Emotion by Adrian M and Claire B. I would love to see this evolve. I have many ideas, here are a few.
It would be really useful if we could import an OBJ for collisions. This would allow us to have particles interact with real-world objects.
Import OBJ emitter, again allowing particles to interact with real-world objects.
Emitter follow a path (like in AE) either over time or from interaction, allowing us to trace real-world objects.
Thanks for the great feature
3 votes -
Vive tracker into millumin
Use interaction with vive tracker in your installation with millumin
3 votes -
Set/Select Thumbnail
It would be helpful to be able to select a thumbnail for a clip. This could either happen in the clip-inspector or by right clicking on the playback process next to the dashboard.
0 votes -
6 votes
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0 votes
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Change transform properties at media-level in Millumin (like in Resolume Arena)
If I click on the columns, the stored position and size changes of the single mefia-level are applied. But if, after selecting a column, I click on a media-layer, it remains with the position and size of the last selected column.
Change transform properties at media-level in Millumin (like in Resolume Arena)6 votes -
DMX control map
In many cases we need to control the software and some parameters from a Lighting desk so we can sync lights and videos. In this case we need to control more parameters (maybe most of them) from a lighting controller. That also helps on permanent installations.
See attached PDF.
1 vote -
disable workspace at startup option
due to lack of eGPU output port, I have to "disable workspace" everytime launch millumin. it's super hard to get 6 output graphic card due to bitcoin mining rush... I need to use 4 output for show video composition, and 1 for millumin workspace window.
if there is an option "disable workspace automatically at startup", it'll be helpful.
1 vote -
sphere / Dome edge blend support
I'd love to see a dome master / or sphere projection edge blend plugin with wizard calibration mode.
1 vote -
audio plug in de façon à permettre le travail de son plus fourni
audio plug in de façon à permettre le travail de son plus fournicomme égalisation, compression fad in fad out travail d enveloppe du son changement de la vitesse sans changer la hauteur du son...le son fait partie intégrante de la vidéo (et peut être s'inspirer de la démarche de final cut pour séparer son et image)
Bénédicte3 votes -
Notes, update dynamic message via OSC
It would be useful to add the ability to dynamically update the messages in "notes" via OSC.
Like this mock-up :https://i.ibb.co/266b3RV/1.jpg
Adding simple graphics would be nice too.
https://i.ibb.co/YyJzvCk/2.jpg
Thanks
12 votes -
Disable a data track momentarily
It would be useful to add the ability to momentarily disable Data Tracks, like in this mock-up with the eye.
https://i.ibb.co/44hgj6Y/3.jpg
Thanks
27 votes -
Send http request
It would be nice to handle "http request" in Data Track.
It could allow to control some electronic gears and to request Internet data (such as a twitter feed I guess)Thanks
6 votes -
magewell low latency capture sdk support
low latency capture support for magewell cards via the sdk.
3 votes -
annotation layer(s)
I'd love to see an annotation layer type where I could type instructions on a cue and either display it on a contextual window or directly as a preview tile from the preview grid view
It could be useful whilst creating a show , rehearsing and get technical instruction. or artistic instructions, corrections etc .
4 votes -
Snapping Guide/Grid
it would be nice to add composition guides or set and show a snapping grid for DMX pixel perfect mapping and layers distribution, composition guidelines.
4 votes -
fixture show DMX start channel and universe or name
DMX layer can display test mode on fixtures but once we have multiple fixtures we can't discriminate visually fixtures. I'd love to see the fixture's name or channel start number maybe as the test mode with a checkbox option
1 vote
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