Millumin's ideas !

Millumin's ideas !

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  1. Add "comments" markers in composition that can also be seen when played in the time panel of the dashboard

    10 votes
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  2. Request for following shortcuts or hotbuttons:


    • jump one second ahead

    • jump one second back

    • select every clipcontainer on the right of the playhead

    • jump to next/previos keyframe

    • jump to next/previos segment

    Thanks

    10 votes
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  3. Possibility to change the height of the layers on Timeline mode for see more in layers view

    10 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  4. Right click a movie over the library create a trimmed timeline from the selected asset.

    10 votes
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  5. To be able to import the structure of the virtual world of the unreal engine into Millumin. To create a virtual production environment using Millumin.

    https://www.youtube.com/watch?timecontinue=1&v=Hjb-AqMD-a4&feature=emblogo

    10 votes
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  6. more edit options like trim,slipt, scrubs, marks etc like a screenflow, fr example.

    9 votes
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  7. Marquer des repères sur une mire par exemple et exporter ces marques vers un logiciel tiers.

    9 votes
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  8. 9 votes
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  9. I know that it’s possible between videos at the same layer, but not between the loops of the same video. It will help me a lot!

    Thanks!

    9 votes
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  10. would be very useful to load an html content (such an html5 document). now the support is for only videos, text and images. with html we could add almost anything!

    9 votes
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  11. Drag select in compositions and keyboard shortcuts would be very nice.

    9 votes
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  12. 9 votes
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  13. display Elapsed or remaining time in a separate window with options to display Info ( Color , Background, Font Size , position and even a Clock)
    That could be very useful when you are running a show to have this window displayed on a separate monitor and share it with all the team working on a project )

    9 votes
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  14. I'd like to use remaining time to trigger an action. I'd like to launch an audio file that announces "1 minute" when there's 1 minute remaining, then "30 seconds", "20 seconds" and then a 10 second countdown, "10, 9, 8, 7, 6, etc..."

    Ideally, I'd like to even be able to tap into the timecode over OSC so I can have another app (Octopus) trigger these actions.

    9 votes
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  15. I'm using data tracks to control Qlab and open and close the shutter on our Panasonic projectors. Although I have successfully used Millumin once to use Art Net sends to the projectors every other time it seems to blast multiple commands and ends up turning off the projectors instead. I now have a simple 3 cue Qlab session that 'just works' so am leaving that open in the background and sending midi from Millumin.
    To help problem solve though it would be good to be able to enable/disable data tracks on the dashboard so you don't have to delete (and…

    9 votes
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  16. ISF effects dragged to timeline/dashboard work like after effects adjustment layers and process layers below them.

    9 votes
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  17. The delete key should not delete an entire layer track, it should delete the most recent selection, be it a clip inside a track or a piece of content in the library, or a keyframe on a timeline (possibly also control mapping).

    Millumin is amazing and in general intuitive and easy to use, but I have found one major element that sticks out as being a continual source of confusion. When I hit the delete key it always deletes the currently active track layer. I see no reason that this would ever be someones intent.

    9 votes
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  18. Add audio plugins in effects section of layer or medias with audio content.

    9 votes
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  19. It would be useful to add the ability to momentarily disable Data Tracks, like in this mock-up with the eye.

    https://i.ibb.co/44hgj6Y/3.jpg

    Thanks

    9 votes
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  20. It would be useful to add the ability to dynamically update the messages in "notes" via OSC.
    Like this mock-up :

    https://i.ibb.co/266b3RV/1.jpg

    Adding simple graphics would be nice too.

    https://i.ibb.co/YyJzvCk/2.jpg

    Thanks

    9 votes
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