Suggest a feature ! You've used all your votes and won't be able to post a new idea, but you can still search and comment on existing ideas. There are two ways to get more votes: When an admin closes an idea you've voted on, you'll get your votes back from that idea. You can remove your votes from an open idea you support. To see ideas you have already voted on, select the "My feedback" filter and select "My open ideas". More info… Enter your idea (thinking…) Reset Enter your idea and we'll search to see if someone has already suggested it. If a similar idea already exists, you can support and comment on it. If it doesn't exist, you can post your idea so others can support it. Enter your idea and we'll search to see if someone has already suggested it. Describe your idea… (optional) 1 2 3 votes We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Post idea Cancel Submitting... Vote for an existing idea (20) or Post a new idea… No existing idea results ~ No ideas found ~ Hot ideas Top ideas New ideas Status under review (5) planned (5) completed (352) declined (29) My feedback 462 results found Set/Select Thumbnail It would be helpful to be able to select a thumbnail for a clip. This could either happen in the clip-inspector or by right clicking on the playback process next to the dashboard. 0 votes Vote Vote Vote Vote We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close 1 vote 2 votes 3 votes Remove votes You have left! (?) (thinking…) 0 comments · Edit… · Delete… · Admin → How important is this to you? Not at all You must login first! Important You must login first! Critical You must login first! We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close Particles I love the Particle system, it reminds me of Emotion by Adrian M and Claire B. I would love to see this evolve. I have many ideas, here are a few. It would be really useful if we could import an OBJ for collisions. This would allow us to have particles interact with real-world objects. Import OBJ emitter, again allowing particles to interact with real-world objects. Emitter follow a path (like in AE) either over time or from interaction, allowing us to trace real-world objects. Thanks for the great feature 3 votes Vote Vote Vote Vote We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close 1 vote 2 votes 3 votes Remove votes You have left! (?) (thinking…) 0 comments · Edit… · Delete… · Admin → How important is this to you? Not at all You must login first! Important You must login first! Critical You must login first! We're glad you're herePlease sign in to leave feedback Signed in as (Sign out) Close Close ← Previous 1 2 … 20 21 22 23 24 Next → Don't see your idea? Post a new idea…