Ability to set loop, free run and play once at clips in the timeline.
Ability to set loop, free run or play once at every individual clip in the timeline. When the play indicator hit a pause cue-point you can decide if the clip should freeze or just keep on playing and/or looping.
25
votes

Hi. We implemented a similar system in Millumin V2. Not exactly the same, but one that aims to solve this kind of problem more widely.
See asynchrounous timelines in this tutorial → http://help.millumin.com/?page=01_tutorials_basics/timeline_segments#pagePart