warp point handles.
point handles like in vector programs for better control of mapping circular, or sharp objects:
example here:
http://www.fireworkszone.com/tuts/475/vectorillustration_6.gif
8
votes
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AdminPhilippe Chaurand (Maker, Millumin) commented
Yeah. Im currently working on this !
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Simas commented
i had in my mind bezier curve! that's how it's called!
For eatch selected point, for better mapp control.
sorry for uncertain explanation. :) -
AdminPhilippe Chaurand (Maker, Millumin) commented
Ok I see. Thanx for the precision :)
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Simas commented
no it isn't. there is no "handles now" on wrap points.
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AdminPhilippe Chaurand (Maker, Millumin) commented
Is it the same idea than http://millumin.uservoice.com/forums/114535-millumin-s-ideas-/suggestions/2200573-warp-selected-layer ?