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Windows version

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    Philippe ChaurandAdminPhilippe Chaurand (Admin, Millumin) shared this idea  ·   ·  Admin →

    105 comments

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      • Mathieu BosiMathieu Bosi commented  · 

        Maybe launching a crowdfunding project on Kickstarter...

        But, if the whole software has been based on Cocoa, it might really be a daunting task (even just estimating the required effort / time). Regarding a cross-platform UI, Qt might be an option.

        The engine, OTOH, is another beast entirely, and no other APIs beats the Cocoa / OSX one, in my modest experience.

        A port would be a very serious endeavor, especially when trying to retain functionality while fighting Windows or Linux platform quirks.

        If only Apple sold cheaper hardware... well, at least their APIs are very structured and very powerful when it comes to media and video hardware.

        Regards.

      • tuxuntuxun commented  · 

        please make a linux version, my 250$ 8go ram SBC have 3 HD outputs!

      • tuxuntuxun commented  · 

        yes yes please make a linux version, as it should be more easily portable on mac and windows than trying to port under linux or windows a mac version!

      • HooverHoover commented  · 

        Yes yes yes, please make a Windows Version!

      • Brian O'NealBrian O'Neal commented  · 

        With more GPU options - Windows would be a great asset and tool for many designers.

      • Anonymous commented  · 

        madmapper a une version windows !!!! A votre tours pleaaaaaaaaaaaaaaassssseeeeeeeeee

      • baca perezbaca perez commented  · 

        Please, please, Windows version !

      • tuxuntuxun commented  · 

        please linux version! we don't care you support windows as they choose to become obsolete when they want

      • Anonymous commented  · 

        Windows version, mac is so far behind with GFX hardware (and hardware in general) we cannot use it for multimedia. You should have made it with juice or QT.....cross platform would have been easy.

      • Michael VoccolaMichael Voccola commented  · 

        It is not worth the development effort to create an entire new code base for Windows. The Mac application has too many missing items. Making a windows version would result in two half-baked products.

        While I understand there are most graphics performance / output possibilities on the Windows platform, with external graphics card support over ThunderBolt 3 set to be officially supported by Apple in the fall, many of the hardware limitations will be lifted.

        For example, you will be able to stick a W9100 in a TB3 enclosure and get 6x MiniDP 1.2 (4K@60) outputs.

      • Anonymous commented  · 

        Our servers with AMD w9100 graphics cards with s400 Genlock need this!!

      • Cruzes campoCruzes campo commented  · 

        hey! my mac OSX its obsolete! and i dont buy other to work never again, so this software its cool easy to use in comparisson to Touchdesigner or another....

        its advantage to us if its in the windows version. think about it.

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