Maintain Aspect Ratio of Source Content
I often setup a layer as 16:9 based on 1080p source content, like a video. Occasionally we may get a video that is 4:3 or some other ratio.
Currently, content is stretched to fill the layer. This can be problematic in instances where maintaining aspect ratio is important. If there was a layer settings (or default) to either:
a) Stretch to Fill
b) Aspect Fill (overshoot if needed)
c) Aspect Fit (fits the content inside the footprint of the layer
Hi.
Millumin always preserve the ratio, unless :
- you mapped the content (so it’s contrained to a specific shape)
- you activated “separated” for the scale (so ratio is not preserved)
Additionally, there is an option “normalize” to adjust the scale of the content, so it fills the whole canvas.
Consequently, this idea is set as “declined”.
If we didn’t understand your idea, please post a comment or create a new one.
Best. Philippe
-
Michael Voccola commented
While normalization is available on unmapped layers, as you have noted, applying a layer to a mapped surface does not allow for normalization. Normalization on mapped surfaces is useful when outputs are going to non-projector destinations, such as LED wall processors.
For example, we are soon supporting an event with a pair of LED walls, each 16' high and 4' tall LED walls flanking the stage. To drive these tiles, we are using a single LED wall processor which can only take one input at a time. We have set up surfaces on our Millumin system output that reflects the left and right walls. This solves our problems feeding the processor with the exception of aspect ratio preservation when layers are assigned to those surfaces.
This is a scenario involving surfaces where it is extremely inconvenient to not maintain aspect ratio.