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Millumin's ideas !

Millumin's ideas !

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352 results found

  1. Simply Duplicate a board including all its contents (medias, layers, column names, columns order, fading parameters...).
    Easily be able to duplicate a board and create as many alternative versions of it.

    24 votes
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  2. in millumin 1 it is in one location modes soft edge, color correction and transform. In version 2, you only have soft edge which makes it difficult adjusting color and perspective correction screens. good idea to have everything in the same window layouts canvas

    3 votes
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    Hi. You still the “color adjustment” and “perspective” options per screen, in Millumin V2.
    To get such options :
    - open the “Output” popup
    - click on the “gear” icon (just above the list, where you choose the display name)

  3. It would be faster to make loops that would not play black at the end of the timeline. Or maybe option to automaticly read duration from end of the last item on timeline

    1 vote
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  4. In Millumin1 it was possible to put composition/timeline inside composition/timeline. In Millumin2 it is not possible?

    1 vote
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  5. Currently v2 seems to have time line tabs but they fill up quickly requiring a new tab. These tabs seem to reset in order every time the program is closed and when it finished one time line i want it to auto switch to next time line and play not go black and require me to press play again.

    1 vote
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  6. Hello!

    I'm trying to control a lighting desk (Martin M-series) through osc, but I'm having a problem. In Millumin I find no way to send a command like a "Push-Button" in TouchOSC.

    For example:

    1º- I add a CSO Cue, the command is:

    / Mx / button / 5513

    The minimum value is 0
    The maximum value is 1

    This command is like pressing the "GO" button on the light desk

    2º-Play the Timeline, and when just passes over the CUE, the command "/ Mx / button / 5513" must be executed, sending only at that moment the value of…

    0 votes
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  7. 5 votes
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    completed  ·  0 comments  ·  Admin →
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  8. Option Drag to copy clip which use to work in V1
    Drag a clip over another one to swap clips

    1 vote
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  9. I wish for the ability to control the project's master opacity.
    especially when using high brightness LED screens & without touching each layer individuall opacity.

    185 votes
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  10. Just like in Millumin v1, I would like to be able to set compositions to auto play as a show in the dashboard.

    3 votes
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  11. a way to interact on the speed of the video footage. either within the timeline with keys or via arduino inputs.

    3 votes
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  12. A Dante support would be great to output and input audio, because you wouldent lose any channels on your mixer. And also you can output/input 64 channels with only one cable.

    156 votes
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  13. with the Data track features a window to track/display outgoing Datas by data type or Timeline / canvas and also track incoming datas/ feedback would be helpful

    1 vote
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  14. When you double click on a keyframe it would be great to see/edit the value directly on the timeline , it can be tedious to go to the inspector to edit the value

    2 votes
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  15. Add a Ease None keyframe state in addition to linear , ease in , ease in out, ease out

    1 vote
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  16. Am Animated Keyframe easing tool/ viewer to have a better control on Animation on timeline

    1 vote
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  17. I'm thinking it would be a great feature for Millumin to remember the order of your timelines at last save.
    Since if say, you have 15 or more different timelines which your going to use in order, having to rearrange them at every startup is a bit of a hassle and adds a factor for missing layer order and then bashing your head at live event ;)

    Cheers!

    4 votes
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  18. Would be very helpful to add back the 2 step and 4 step gradients for color cards to prevent having to use multiple layers and masking which can be tough to keep track of when using several colors.

    5 votes
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  19. ability to hold shift to snap entire layer to the adjacent layer edge for faster alignment.

    15 votes
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  20. able to punch in pixel size directly for any specific layer and able to position them using the x starting point and y starting point.

    5 votes
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