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Millumin's ideas !

Millumin's ideas !

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  1. From the interactions page I would like to be able to send OSC back into millumin, triggered from timecode (or a keyboard press). Would also be great to be able to send Serial / TCP / UDP to external devices from interactions making it a great built in controller

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  2. I have seen a developer kit to enable HTML pages to be created to control millumin, but wondered if it was possble to recreate the millumin GUI on a webpage, served by millumin. I don't see this as a programming interface, but rather a monitoring / triggering page where you could see the current state of clip playback and start new clips. Having the canvas window on the HTTP page wouldn't be necessary.

    This would be useful for rehearsal/setup where the servers might be positioned off stage and you can't see the screen, and you could use an iPad or…

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  3. Add an ability to control "Masters" from the data track.
    In addition to "MIDI", "OSC", etc.. a new "System" mode could be added with all masters & maybe other internal program features.

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  4. I'd like to be able to right click on a timeline in the library and have the option to duplicate it.

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  6. It would be helpful to be able to select a thumbnail for a clip. This could either happen in the clip-inspector or by right clicking on the playback process next to the dashboard.

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  7. I love the Particle system, it reminds me of Emotion by Adrian M and Claire B. I would love to see this evolve. I have many ideas, here are a few.

    1. It would be really useful if we could import an OBJ for collisions. This would allow us to have particles interact with real-world objects.

    2. Import OBJ emitter, again allowing particles to interact with real-world objects.

    3. Emitter follow a path (like in AE) either over time or from interaction, allowing us to trace real-world objects.

    Thanks for the great feature

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